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Serious Games Purposes

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Παρουσίαση με θέμα: "Serious Games Purposes"— Μεταγράφημα παρουσίασης:

0 EPL 679 eHealth Serious Games
Prepared by Christodoulos Michael

1 Serious Games Purposes
Used for Training Investigation Learning environment Simulation very closed to real environment Widely used by medical professionals Secure environment for training Evaluation tool for professionals Familiarization with medical equipment Helps student increase their knowledge and practice

2 Scope and objectives of the video
Pulse!! is a serious game for learning complex medical practices and technical knowledge Virtual environment which simulates complex situations such as medical history, physiological responses to drug treatments, etc. Develop training modules tailored for medical practices such as use of complex medical devices Design new training modules on healthcare issues such as prevention of diseases for the general public

3 Educational Elements Major player in e-health, specializing in strategy and implementation of communication tools and health training Teach and train medical students and professionals in clinical decision making skills and diagnostic protocol Game-based technology is impacting the way medical and healthcare organizations teach a new generation of learners

4 Screenshots from Pulse!! Simulation Technology

5 References Companies: BreakAway Ltd., Interaction Healthcare
Video title: Pulse!! Simulation Technology Uploaded by BreakAwayGames on Nov 19, 2008 Relevant URL:


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